Tuesday, 17 December 2013

Week 11 - 9th December to 15th December 2013

Toy

This is my chosen toy (should have done a Gameboy!) 
toy1.jpg
 When modelling these lights, I was working in 3 (smoothed),
toy2.jpg
when un-smoothed '1' the geometry overlaps:
 toy3.jpg


Apparently this should not be a problem.

Saturday, 7 December 2013

Week 10 - 2nd December to 8th December 2013

Tron Bike (revisited)

Time to build a proper stab at the engine (sat 7)


The problem is my in-Maya reference plane is correctly aligned for the bike altogether - not for the jaunty angle of the engine - so I rotated it:


4.5 degrees in the y axis did the trick. I started with a simple 12 section cylinder for the inner grey core

A bit of scaling, extrusion and here we go:


It was as I was trying to close up the right end of the tube that I realised it was no longer circular. Ah yes that trick of making your edge-loops turn a corner - done here to the left of the protruding sections, but not yet to the right.


Sunday, 1 December 2013

Week 9 - 25th November to 1st December 2013

Table

I found a nice, close-grained wood texture: http://bgfons.com/download/33:

as a start for my table’s wood grain effect. At this stage all I’ve done is to Lighten the colour by adding a layer of pale orangey-yellow, with an opacity of 50% and blending mode of linear dodge, then taking a 2k square section of that as my diffuse.


Much of this week seems to have been spent struggling with trying to make cameras fit pictures for Digital Imaging! However I have managed to progress the pod racer a bit: